- download WDL library at this link
- Open the Example project under IPlug, and add a new project such as ‘classify’
- Configuration Properties General: Type: Dynamic Library (.dll)
- Configuration Properties Debugging: if you want to use Reaper
- C++-Addi Include Dir: ..\IPlug;..\..\wdl\lice;..\VST_aSDK\vstsdk2.4\pluginterfaces\vst2.x
- C++ – Prep Definitions: VST_API;WIN32;_WIN32_WINNT=0x0501;WINVER=0x0501;_CRT_SECURE_NO_DEPRECATE;_DEBUG
- C++ – Code Generation – Runtime Lib: Multi-threaded Debug(/MTd)
- Linker – General – Output File: $(OutDir)/$(ProjectName)_DEBUG.dll
- Linker – General –Enable Incremental linking: Yes (/Inc)
- Linker – General –Addi Library DIr: "..\..\IPlug\$(ConfigurationName)";"..\..\lice\$(ConfigurationName)"
- Linker – Input – Addi Depend.:shell32.lib lice.lib IPlug.lib user32.lib gdi32.lib comdlg32.lib
- Linker – Debugging – Generate prog Database File:$(OutDir)/test.pdb
- Linker – SYstem – subsys: Windows (/SUBSYSTEM:WINDOWS)
- Linker – Advanced – maybe
Generated .DLL file is in DEBUG directory. In Reaper, in ‘fx’of a track – Options- Fx-plugin-setting-Plugins-VST, Add… new path and Re-Scan
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