Monday, February 27, 2006

Calibration and Reconstruction

  • For the 1st fame, put the checkerboard parallel to the
    camera. The left-up corner is (0,0) in the world coordinate. x-axis in
    vertical direction and y-axis in horizontal direction
  • Reconstruct frame by frame and choose the mean or median values of the world coordinate. This is Augment 0
  • Augment 1: the starting frame is Frame n and we know .
    Find the corresponding calibration frames with the encoder numbers. The
    world coordinate (0,0) is still the same and we don’t need to
    compensate

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